I was able to share my Android phone over TCP with the following commands:
adb kill-server
start cmd /k adb -a -P 5037 nodaemon server start
I was able to share my Android phone over TCP with the following commands:
adb kill-server
start cmd /k adb -a -P 5037 nodaemon server start
I cloned the repository, created build directory, set environment variables and run CMake:
git clone https://github.com/baldurk/renderdoc.git
cd renderdoc/
mkdir build-android
cd build-android
export JAVA_HOME=~/dev/repos/graphicsprofiler/tools/buildtools/jdk
export ANDROID_SDK=~/dev/repos/graphicsprofiler/tools/buildtools/android
export ANDROID_NDK=~/dev/repos/graphicsprofiler/tools/buildtools/android/ndk-bundle/android-ndk-r20b
export PATH=$PATH:$JAVA_HOME/bin
cmake -DBUILD_ANDROID=On -DANDROID_ABI=armeabi-v7a ..
List existing certificates:
set PATH=%PATH%;C:\Program Files\Android\Android Studio\jbr\bin
keytool.exe -list -v -keystore linesgame.keystore
Generate the new one:
keytool.exe -genkey -v -keystore linesgame.keystore -alias linesgame-huawei -keyalg RSA -keysize 2048 -validity 100000
I updated WSL according to this MS guide:
wsl --update
wsl --shutdown
wsl --version
WSL version: 1.2.0.0
Kernel version: 5.15.90.1
WSLg version: 1.0.51
MSRDC version: 1.2.3770
Direct3D version: 1.608.2-61064218
DXCore version: 10.0.25131.1002-220531-1700.rs-onecore-base2-hyp
Windows version: 10.0.19045.2604
I did
git clone https://github.com/powervr-graphics/Native_SDK.git
cd Native_SDK
git submodule update --init --recursive
opened build-android
folder in Android Studio and started the build.
I followed this guide, run the following command from WSL:
ssh -L 59000:localhost:5901 -C -N -l dmitriano $VNC_IP
and was able to connect with UltraVNC client:
Installed FireFox browser as described here.
(more…)I simply installed:
sudo apt install ubuntu-desktop-minimal -y
sudo apt install xrdp -y
systemctl status xrdp
and was able to connect with Remote Desktop from Windows as root
user:
import * as readline from 'node:readline/promises';
import { stdin as input, stdout as output } from 'node:process';
import { Writable } from 'node:stream';
var mutableStdout = new Writable({
write: function(chunk, encoding, callback) {
if (!this.muted)
output.write(chunk, encoding);
callback();
}
});
mutableStdout.muted = false;
var rl = readline.createInterface({
input: input,
output: mutableStdout,
terminal: true
});
Installed Vulkan SDK and built QT6.4.2 for windows with the following script:
set PATH=C:\WINDOWS\system32;C:\WINDOWS
"C:\Program Files\Microsoft Visual Studio\2022\Professional\VC\Auxiliary\Build\vcvarsall.bat" amd64
set MY_DRIVE=D:
%MY_DRIVE%
mkdir \dev\build\qt
cd \dev\build\qt
set "CMAKE_ROOT=%MY_DRIVE%\dev\tools\cmake-3.24.2-windows-x86_64\bin"
set "NINJA_ROOT=%MY_DRIVE%\dev\tools\ninja-win"
set "PERL_ROOT=%MY_DRIVE%\dev\tools\Strawberry\perl\bin"
set "PYTHON_ROOT=%MY_DRIVE%\dev\tools\Python35"
set VULKAN_SDK=%MY_DRIVE%/dev/tools/VulkanSDK/1.3.239.0
I noticed this about five years ago and hoped that it had passed away, but a few days ago a user reported the following:
(more…)